// DelaySequence.h: interface for the CDelaySequence class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_DELAYSEQUENCE_H__AB9B7808_89E9_4D8C_BC33_F2401C4CBBE1__INCLUDED_)
#define AFX_DELAYSEQUENCE_H__AB9B7808_89E9_4D8C_BC33_F2401C4CBBE1__INCLUDED_

#include "AnsiSequence.h"
#include "IAnsiScreen.h"

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class CDelaySequence : public CAnsiSequence
{
protected:
	IScreenAction *m_pScreenAction;

public:
	virtual void SetParameters(const CString& params);
	
public:
	CDelaySequence(IScreenAction *pScreenAction) : CAnsiSequence(FINAL_CHAR_DELAY)
	{
		m_pScreenAction = pScreenAction;
	}

};

#endif // !defined(AFX_DELAYSEQUENCE_H__AB9B7808_89E9_4D8C_BC33_F2401C4CBBE1__INCLUDED_)
